Ryan Fogleman (b. 1998) is a composer, arranger and guitarist from the Southern Oregon Rogue Valley.

Ryan began composing at 13 as a self-taught guitarist, transcribing and playing progressive rock and metal. His first short, guitar-oriented compositions grew into a passion for composing not only for guitar, but choir, orchestra, and chamber ensembles. Ryan’s current work is focused on writing for interactive media, particularly dynamic music for video games. Ryan feels that interactive platforms for music open up new dimensions for storytelling, artistic expression, and composition. Ryan’s main influences come from not only contemporary classical music, especially the styles of Eric Whitacre, Timothy Corlis, and Jake Runestad, but from the influence of VGM and film composers such as Motoi Sakuraba, Ken Nakagawa, Hayato Asano, Yasunori Mitsuda, Joe Hisaishi and Jeremy Soule.

Ryan is currently studying with composer/professor Mark Jacobs at Southern Oregon University in Ashland, Oregon while working towards a Bachelor of Music in Music Performance and Education, as well as a minor in mathematics.